Warhammer total war 2 factions descriptions

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Have a focus on heavily armoured, high health, high leadership, defensive playstyle supported by solid war machines in gyrocopters, artillery, and weapon teams. They're slow, lack cavalry, have no magical lores but compensate for this with a potent crafting mechanic, anti-magic effects such as winds of magic draining and magic resistance. They have the most magical lores out of any faction, and are generally well suited to a balanced playstyle, due to lacking overwhelming power in any specific catagory.

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They make up for it, however, with excessive amounts of artillery.

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Synergy focused playstyle with a notable lack of powerhouse units, or monsters.

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